Lost Prophet
07-29-2007, 01:14 AM
Arashi Clan (Storm Clan)
Hidden Village:Kumogakure
Element(s):Water/Electricity
Members:Tetsu (Lp)
History:Not much is known about the Arashi clan. Tetsu knew that he came from a shinobi family, but was oblivious to his ancestry until he was sent off to the academy. The clan has been known only locally in Tetsu's hometown. It has been around for decades. Specializing in Ninjutsu, Taijutsu, and in weaponry, Arashi clanmembers are rarely seen using Genjutsu.
Appearance:Although most clansmen have varying appearances, all share one common trait: strength. Heavy lifting is an easy feat, and power is insured to be found within an Arashi clansman's strike.
Mark of the Leviathan: This mark is implanted upon a member when they are deemed ready to learn to use the storm to their advantage. This tattoo-like figure can be sealed anywhere upon the body by a high member of the clan. It removes the oppresion of one's skills upon placement, allowing the use of water and lightning.
Summon:Once a shinobi has learned kuchiyose no jutsu, they are able to summon the clan main summon. The summon is of bird descent. This bird always can be found in a shining blue coat with an average sized beak. There is however different types of the same summon.
Chisoku (Speed)-This species of bird possesses a long body frame. A bird of this caliber has moderate strength and endurance, and excels in quick movement. Flight on this type of bird will be swift and best on this over any other species.
Chikara (Strength)-This species of bird possesses a short body frame. A bird of this caliber excels in strength and endurance yet is slow. Flight on this type of bird will be sturdy and safe but much slower than that of a Chisoku.
Udemae (Skill)-This species of bird posseses a balanced body frame. A bird of this caliber has moderate strength but a tiny bit below moderate endurance and speed. This bird type is capable of using certain jutsus or trained techniques.
Note: Any can be summoned at one point by a different form of summon. Certain items must be held to summon a certain type.
Jutsus:
Note:Before any jutsu are trained, a ninja must be trained to use water and electric chakra.
Note 2:Upon reaching chunnin, a source of water may not be necessary for a jutsu, depending on the amount needed.
Note 3:A genin may not use both elements. Upon reaching chunnin level, one may use both. Choose one wisely.
Genin Level Jutsus
Nami Sutoraiku no jutsu:Wave Strike Skill
Description:The user gathers water and infuses it with chakra so that it can be manipulated and brought around the part of the body that is being used to strike at the moment. Depending on the amount of water and chakra will be the result of the attack.
Suiton: Tama kyanon no Jutsu:Water Release: Cannon Balls*
Description:Using this jutsu, the user condenses the water in the around him into baseball size hardened water balls. The amount of chakra put into the jutsu determines the amount of balls and the density of the water. Upon releasing the jutsu, the water balls fly towards their target at a fast rate.
Hibana Keiro no jutsu:Spark Path Skill
Description:The user generates lightning chakra and passes it into the ground at specific points to cause any bystander to be stunned upon contact. In water, the electricity would be better conducted, thus causing much greater impact upon an adversary.
Denkou Himatsu:Lightning Splash Skill
Description:Small bolts of lightning are sent in controlled paths towards close locations upon a user's will.
Chunnin Jutsus
Senkou Handou no jutsu:Flash Kick Skill
Description:The user disappears at a great speed and reappears before a target, kicking them straight up into the air with lightning chakra infused into the feet. With more chakra placed in, the more static kicks can be done.
Mizu Kiretsu no jutsu:Water Fissure Skill
Description:The user slaps the ground underneath water and a long, unknown crack in the ground forms in that path.
Suiton: Mizu Shuriken:Water Release: Water Shuriken*
Description:Using this jutsu, the user manipulates the balls of water into dense shurikens made from water. Upon releasing of the jutsu the shurikens fly towards their target spinning rapidly. Number of shuriken and density relates upon chakra usage.
Shokusho Kangoku no jutsu:Tentacle Prison Skill
Description:The user manipulates chakra enhanced water to stretch around 1 or more people and solidify into what seems to be the tentacles of an octopus.
Seishou Ro-ru no jutsu:Energy Roll Skill
Description:The user covers their outer layer of skin with an shocking barrier made of electric enhanced chakra and rolls into a target at a great speed.
Jounin Jutsus
Note: These jutsu seem like uber taijutsu/ninjutsu and they most likely are, but they take great training and a proper source of water and or chakra.
Hibana Satsu no jutsu:Spark Murder Skill
Description:The user vanishes in the blink of an eye and reappears behind an opponent, ready to viciously strike the side of the neck or throat of the opponent with an electric charged strike
Bakufuu Dzuki Sono Kyuuten Appa-kato no jutsu:Waterfall to the Heavens Uppercut Skill
Description:The user causes a great force of water to spout from under an opponent, knocking them high into the air. As the water knocks the foe up, the user leaps up, calling the water to rise up over the two. The user uppercuts the victim high up, only for the water to slam the victim down to the ground.
Dendou Saku no jutsu:Electric Fence Skill
Description:The user creates an orb of water around the foe and then sends electricity throughout it, shocking the opponent
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*=Thanks to Vis for the innovation.
Hidden Village:Kumogakure
Element(s):Water/Electricity
Members:Tetsu (Lp)
History:Not much is known about the Arashi clan. Tetsu knew that he came from a shinobi family, but was oblivious to his ancestry until he was sent off to the academy. The clan has been known only locally in Tetsu's hometown. It has been around for decades. Specializing in Ninjutsu, Taijutsu, and in weaponry, Arashi clanmembers are rarely seen using Genjutsu.
Appearance:Although most clansmen have varying appearances, all share one common trait: strength. Heavy lifting is an easy feat, and power is insured to be found within an Arashi clansman's strike.
Mark of the Leviathan: This mark is implanted upon a member when they are deemed ready to learn to use the storm to their advantage. This tattoo-like figure can be sealed anywhere upon the body by a high member of the clan. It removes the oppresion of one's skills upon placement, allowing the use of water and lightning.
Summon:Once a shinobi has learned kuchiyose no jutsu, they are able to summon the clan main summon. The summon is of bird descent. This bird always can be found in a shining blue coat with an average sized beak. There is however different types of the same summon.
Chisoku (Speed)-This species of bird possesses a long body frame. A bird of this caliber has moderate strength and endurance, and excels in quick movement. Flight on this type of bird will be swift and best on this over any other species.
Chikara (Strength)-This species of bird possesses a short body frame. A bird of this caliber excels in strength and endurance yet is slow. Flight on this type of bird will be sturdy and safe but much slower than that of a Chisoku.
Udemae (Skill)-This species of bird posseses a balanced body frame. A bird of this caliber has moderate strength but a tiny bit below moderate endurance and speed. This bird type is capable of using certain jutsus or trained techniques.
Note: Any can be summoned at one point by a different form of summon. Certain items must be held to summon a certain type.
Jutsus:
Note:Before any jutsu are trained, a ninja must be trained to use water and electric chakra.
Note 2:Upon reaching chunnin, a source of water may not be necessary for a jutsu, depending on the amount needed.
Note 3:A genin may not use both elements. Upon reaching chunnin level, one may use both. Choose one wisely.
Genin Level Jutsus
Nami Sutoraiku no jutsu:Wave Strike Skill
Description:The user gathers water and infuses it with chakra so that it can be manipulated and brought around the part of the body that is being used to strike at the moment. Depending on the amount of water and chakra will be the result of the attack.
Suiton: Tama kyanon no Jutsu:Water Release: Cannon Balls*
Description:Using this jutsu, the user condenses the water in the around him into baseball size hardened water balls. The amount of chakra put into the jutsu determines the amount of balls and the density of the water. Upon releasing the jutsu, the water balls fly towards their target at a fast rate.
Hibana Keiro no jutsu:Spark Path Skill
Description:The user generates lightning chakra and passes it into the ground at specific points to cause any bystander to be stunned upon contact. In water, the electricity would be better conducted, thus causing much greater impact upon an adversary.
Denkou Himatsu:Lightning Splash Skill
Description:Small bolts of lightning are sent in controlled paths towards close locations upon a user's will.
Chunnin Jutsus
Senkou Handou no jutsu:Flash Kick Skill
Description:The user disappears at a great speed and reappears before a target, kicking them straight up into the air with lightning chakra infused into the feet. With more chakra placed in, the more static kicks can be done.
Mizu Kiretsu no jutsu:Water Fissure Skill
Description:The user slaps the ground underneath water and a long, unknown crack in the ground forms in that path.
Suiton: Mizu Shuriken:Water Release: Water Shuriken*
Description:Using this jutsu, the user manipulates the balls of water into dense shurikens made from water. Upon releasing of the jutsu the shurikens fly towards their target spinning rapidly. Number of shuriken and density relates upon chakra usage.
Shokusho Kangoku no jutsu:Tentacle Prison Skill
Description:The user manipulates chakra enhanced water to stretch around 1 or more people and solidify into what seems to be the tentacles of an octopus.
Seishou Ro-ru no jutsu:Energy Roll Skill
Description:The user covers their outer layer of skin with an shocking barrier made of electric enhanced chakra and rolls into a target at a great speed.
Jounin Jutsus
Note: These jutsu seem like uber taijutsu/ninjutsu and they most likely are, but they take great training and a proper source of water and or chakra.
Hibana Satsu no jutsu:Spark Murder Skill
Description:The user vanishes in the blink of an eye and reappears behind an opponent, ready to viciously strike the side of the neck or throat of the opponent with an electric charged strike
Bakufuu Dzuki Sono Kyuuten Appa-kato no jutsu:Waterfall to the Heavens Uppercut Skill
Description:The user causes a great force of water to spout from under an opponent, knocking them high into the air. As the water knocks the foe up, the user leaps up, calling the water to rise up over the two. The user uppercuts the victim high up, only for the water to slam the victim down to the ground.
Dendou Saku no jutsu:Electric Fence Skill
Description:The user creates an orb of water around the foe and then sends electricity throughout it, shocking the opponent
----------------------------------------------------------------------------------------------------------------------
*=Thanks to Vis for the innovation.